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News and updates about the continuing development of Fleet.

Dev Blog #15: Attack Ships on Fire Off the Shoulder of Orion

Dust Fleet has been maintaining radio silence for a while, but it's time for an update. The past few months has been extremely busy, and the game is looking better than ever. If you like space ships, lasers, explosions and cinematic space battles all mixed in with strategy and management, read on!

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Dev Blog #14: Bring The Rain

Sometimes you just want that cruiser out of your sky, and you want that to happen yesterday. Dust Fleet is here to help you out.

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Dev Blog #13: Dust Fleet

In this update: a new name, a new UI and the path to the finish line. It's time to focus on the details that make the game feel fun, and the mechanics that make it complete.

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Dev Blog #12: In space, no one can hear you code

Commence pre-launch checks, strap yourself in and throttle up - the Fleet dev update is back.

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Dev Blog #11: Unlocking the Galaxy

It's been a busy three months - a successful Greenlight campaign, a new website, huge improvements to the UI and major gameplay additions. Here's the round-up on what's new with Fleet.

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Dev blog #10: Greenlight time!

See the first trailer and check out the Greenlight page! Not only that, but there's a new ship and more UI updates to see.

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Dev Blog #9: We're just getting started

After a long absence from blog updates, I'm back to show you what I've been working on, and what's ahead for Fleet.

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Dev Blog #8: You Can Be My Wingman Any Time

This month: fighters learn how to fly together, the station gets a makeover, and, of course, explosions.

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Dev Blog #7: Grab Bag

Another month with lots of tweaks and improvements. Read on to find out what's been happening with Fleet.

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Dev Blog #6: I Hope You Like Lasers

This month's grab bag of new and improved stuff: graphics, gameplay and AI updates.

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